This repository has been archived by the owner on Oct 11, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 409
3c0a899d b49f 2071 6d34 a8ec497c424c
haplokuon edited this page May 6, 2023
·
1 revision
netDxf 3.0.0 Library
Represents an edge of a mesh entity.
Namespace: netDxf.Entities
Assembly: netDxf (in netDxf.dll) Version: 3.0.0
C#
public class MeshEdge : ICloneable
VB
Public Class MeshEdge
Implements ICloneable
C++
public ref class MeshEdge : ICloneable
F#
type MeshEdge =
class
interface ICloneable
end
Inheritance | Object → MeshEdge |
Implements | ICloneable |
MeshEdge(Int32, Int32) | Initializes a new instance of the MeshEdge class. |
MeshEdge(Int32, Int32, Double) | Initializes a new instance of the MeshEdge class. |
Crease | Get or set the highest smoothing level at which the crease is retained. If the smoothing level exceeds this value, the crease is also smoothed. |
EndVertexIndex | Gets or sets the edge end vertex index. |
StartVertexIndex | Gets or sets the edge start vertex index. |
Clone | Creates a new MeshEdge that is a copy of the current instance. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
ToString() | Obtains a string that represents the mesh edge. (Overrides Object.ToString()) |
ToString(IFormatProvider) | Obtains a string that represents the mesh edge. |