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haplokuon edited this page May 6, 2023 · 1 revision

MeshEdge Class

netDxf 3.0.0 Library

Represents an edge of a mesh entity.

Definition

Namespace: netDxf.Entities
Assembly: netDxf (in netDxf.dll) Version: 3.0.0

C#

public class MeshEdge : ICloneable

VB

Public Class MeshEdge
	Implements ICloneable

C++

public ref class MeshEdge : ICloneable

F#

type MeshEdge = 
    class
        interface ICloneable
    end
Inheritance Object → MeshEdge
Implements ICloneable

Constructors

MeshEdge(Int32, Int32) Initializes a new instance of the MeshEdge class.
MeshEdge(Int32, Int32, Double) Initializes a new instance of the MeshEdge class.

Properties

Crease Get or set the highest smoothing level at which the crease is retained. If the smoothing level exceeds this value, the crease is also smoothed.
EndVertexIndex Gets or sets the edge end vertex index.
StartVertexIndex Gets or sets the edge start vertex index.

Methods

Clone Creates a new MeshEdge that is a copy of the current instance.
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetType Gets the Type of the current instance.
(Inherited from Object)
ToString() Obtains a string that represents the mesh edge.
(Overrides Object.ToString())
ToString(IFormatProvider) Obtains a string that represents the mesh edge.

See Also

Reference

netDxf.Entities Namespace

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