Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add a --max-fps command-line argument to set a FPS limit #78012

Merged
merged 1 commit into from
Aug 17, 2023

Conversation

Calinou
Copy link
Member

@Calinou Calinou commented Jun 8, 2023

This allows limiting framerate on any project, which is useful to reduce power usage and latency with certain setups (such as VRR displays).

This is particularly useful in projects that do not expose a setting to change the FPS limit. While external FPS limiters can be used, they can be cumbersome to set up and result in increased input lag compared to a built-in FPS limiter.

@Calinou Calinou requested review from a team as code owners June 8, 2023 17:38
@Calinou Calinou added this to the 4.x milestone Jun 8, 2023
@Calinou Calinou force-pushed the cli-add-max-fps-argument branch from 4253d7a to 07b2d51 Compare June 8, 2023 17:48
@akien-mga akien-mga modified the milestones: 4.x, 4.2 Jun 10, 2023
@Calinou Calinou force-pushed the cli-add-max-fps-argument branch from 07b2d51 to e87b8fb Compare June 10, 2023 20:23
This allows limiting framerate on any project, which is useful to
reduce power usage and latency with certain setups (such as VRR displays).

This is particularly useful in projects that do not expose a setting to change
the FPS limit. While external FPS limiters can be used, they can be cumbersome
to set up and result in increased input lag compared to a built-in FPS limiter.
@Calinou Calinou force-pushed the cli-add-max-fps-argument branch from e87b8fb to 4cab770 Compare July 28, 2023 00:51
Copy link
Member

@akien-mga akien-mga left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Seems fine.

@akien-mga akien-mga merged commit d603040 into godotengine:master Aug 17, 2023
@akien-mga
Copy link
Member

Thanks!

@Calinou Calinou deleted the cli-add-max-fps-argument branch August 17, 2023 11:49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Add a --max-fps command line argument to set a built-in FPS limit on any project
3 participants