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Simple Example of working with dynamically created sprites and a instanciator "general" object.

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UnitySprites

Simple Example of working with dynamically created sprites and a instanciator "general" object.

Dynamic Sprites in Unity

Abstract

I tried to make this project as small and simple as possible. Enjoy!

Scripts

General.cs

Contains code to clone and customize the "Hexagon"

Movement.cs

This script is a component of the "Hexagon" object and will be instanciated multiple times when cloned by the code in General.cs

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Simple Example of working with dynamically created sprites and a instanciator "general" object.

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