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2.2.0

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@getsentry-bot getsentry-bot released this 09 Oct 22:09

API Changes

Fixes

  • The SDK now uses the .NET SDK's Options.FileWriteDisabled to opt-out on any writing operations on 'unknown' platforms such as the Nintendo Switch (1814)
  • The SDK no longer freezes the game during shutdown when targeting WebGL (#3619)
  • The SDK no longer passes a mangled gpu.vendorId to the Android native layer (#1813)
  • Access to the StackTraceMode was intended to be restricted due to incompatibility between IL2CPP and StackTraceMode.Enhanced. The access modifier has been changed to private to avoid pitfall and potential crashes (#1806)

Features

  • Contexts, such as device and gpu that the SDK retrieves during the game's startup is now available even earlier and irrespective whether an error was captured on the main or on a background thread (#1802)
  • Added an ApplicationNotRespondingException type that allows filtering of ANR events (#1800)

Dependencies