This is the source code and executables for Recreational Software Design's GameMaker product, released in 1994.
You can learn more about this product here:
[http://en.wikipedia.org/wiki/Game-Maker]
[http://www.aderack.com/game-maker]
After cloning this repository on your machine, you will see the following directories:
cd: The GameMaker cd image first released in 1994. This can be used to install GameMaker and contains all the sample games code: The GameMaker source code (and other stuff) runtime: This is an image of a typical "c:" disk with GameMaker installed. This makes it easy to run GameMaker inside a dosbox. tools: Compilers
First step: install dosbox. [http://www.dosbox.com/]
Next "cd" to the root directory of this repository.
Now run dosbox.
Inside your dosbox, run:
mount c runtime
Now you can run GameMaker with:
c:
cd c:\gm
gm
To start working with the source code, run:
c:
dev.bat
This will mount the compiler into the "t:" directory, and the source code into "d:".
Now to compile everything:
d:
cd gm
del *.obj
del *.exe
creatall
To create a single program:
create palchos
create blocedit
(etc)
In today's world, I've been editing the code outside of dosbox in linux/emacs and then (in the dosbox window) hit ctrl-f4 to sync the disk inside dosbox with the external changes. YMMV.