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Improve regexes #666

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slevithan
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I didn't audit all the regexes. Just the specific ones described below.

EMOJI_REGEX

  • Previous version matched lots of false positives like digits (0, etc.), *, bare U+200D (ZWJ), and some symbols like πŸ‘, ✈, 🏳, and β™‚ even when they're not followed by U+FE0F (none of which should match). So I fixed it.
  • See some examples I put together at https://regex101.com/r/WKFYNE/1
  • One open question I have is whether all enclosing marks are allowed where I used \p{Me}, or if it's a more limited set like just U+20E3. The segment in question (\p{Emoji}\uFE0F\p{Me}?) is used to match emoji like 2️⃣ which is made up of 3 code points: U+32 U+FE0F U+20E3.

HEXADECIMAL_REGEX

  • Replaced 0h|0x with 0[hx].

IPV4_REGEX

  • Replaced each byte segment (?:(?:[1-9]|1\d|2[0-4])?\d|25[0-5]) with (?:2[0-4]\d|25[0-5]|1\d\d|[1-9]?\d). IMO it's easier to read without the nested grouping, and it's the same length. Then replaced \d\d with \d{2} to work around an eslint error that I don't agree with.
  • Used interpolation to not repeat the byte subpattern.

IPV6_REGEX

  • No changes except replacing the two IPv4 subpatterns with interpolation. There's probably still room for improvement, at least if you used lookahead to help remove some of the redundancy.

IP_REGEX

  • 654 characters of a regex literal to 41 chars using a dynamic regex with simple composition.

@fabian-hiller
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Thank you!

One open question I have is whether all enclosing marks are allowed where...

What do you recommend?

Used interpolation to not repeat the byte subpattern.

I had implemented this the same way before, but some bundlers had trouble tree-shaking it and including the regex in every bundle, whether used or not. So I repeated it. Due to compression it is probably also better in terms of bundle size.

@fabian-hiller fabian-hiller self-assigned this Jun 20, 2024
@fabian-hiller fabian-hiller added the enhancement New feature or request label Jun 20, 2024
@slevithan
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slevithan commented Jun 20, 2024

One open question I have is whether all enclosing marks are allowed where...

What do you recommend?

I recommend using it as written, with \p{Me} instead of \u20E3. It won't create problems and might allow for edge-case emoji I can't think of or future emoji. But I will follow up with additional investigation.

Used interpolation to not repeat the byte subpattern.

I had implemented this the same way before, but some bundlers had trouble tree-shaking it and including the regex in every bundle, whether used or not. So I repeated it. Due to compression it is probably also better in terms of bundle size.

Fair enough, if bundle size trumps readability. Another solution would be to use the regex package since its subroutines syntax allows subpattern composition without interpolation. But I'm guessing you won't think the dependency (despite being lightweight) is the right tradeoff since you currently advertise as having no dependencies.

@fabian-hiller
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Thanks you for your feedback! It may take some time to finish this PR as other things have a higher priority at the moment.

@slevithan
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I've done a lot more research on the emoji regex and published an improved/fixed version as emoji-regex-xs. I'll update the PR here shortly, and also remove all the use of composition in the regexes since it sounds like you'd prefer to avoid that.

@fabian-hiller
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Thank you very much! I will probably review and merge this PR next week.

@slevithan
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OK, updated. Passes tests and lint.

@slevithan
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In the last-added commit, I updated the comment about RGI_Emoji, pointing out that it's not a better replacement, even in the future when targeting Node.js 20+. The reasons are discussed in the emoji-regex-xs readme, but I'll also describe them here.

To clarify what the emoji regex in this PR matches:

  • It matches everything matched by ES2024'sΒ /\p{RGI_Emoji}/v.
  • It excludes non-emoji symbols, dingbats, "emoji components" (like digits, *, #, and ZWJ), etc.
    • This is where the emoji regex prior to this PR fails.
  • It intentionally matches additional non-RGI emoji.

On that last point, unfortunately, some common-sense and broadly-supported emoji are not officially in the "RGI" list. Even the Unicode org provides emoji-test.txt that mixes in non-RGI emoji strings to help identify real-world emoji. And some emoji are commonly used in an underqualified or overqualified way (by including or excluding certain invisible Unicode markers) that prevents them from being matched by RGI_Emoji. For example, the iOS emoji keyboard overqualifies certain emoji. So we need something that matches everything in RGI_Emoji, and more.

The regex here allows overqualified and underqualified emoji using a general pattern that matches all Unicode sequences that follow the structure of valid emoji.

@fabian-hiller
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Thank you for your research! Is the new emoji regex more strict or accurate than the old one?

@slevithan
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slevithan commented Jul 6, 2024

Yes. If by "the old one" you meant my own iterations, this is the final version based on research in depth, and I've now therefore also published it as its own library (emoji-regex-xs). If there are changes to emoji-regex-xs in the future (e.g., if new versions of Unicode modify the general patterns for emoji), it can easily be updated by anyone, by simply copying the pattern from future versions of emoji-regex-xs and wrapping it in ^(?:…)+$. The wrapping pattern is because Valibot's emoji regex matches one or more emoji, as the whole string.

On emoji-regex-xs

This library shares the API and 3,000+ tests with emoji-regex. emoji-regex is very large (13 KB uncompressed), but it is authoritative (its author helped add things like \p{}, RGI_Emoji, and /v to JS regexes) and extremely broadly used. emoji-regex now also recommends and crosslinks emoji-regex-xs in its readme, for people who want a general pattern (not tied to a specific version of Unicode) that can therefore be much more lightweight.

Problems with Valibot's current emoji regex

If by "the old one" you meant the regex currently used in the code that this PR replaces, then yes, this PR is both more strict and more accurate.

Here is the current regex that is being replaced:

/^[\p{Extended_Pictographic}\p{Emoji_Component}]+$/u

This is extremely wrong. I'm assuming you picked it up from Zod, which uses the same thing, and I can find other people posting it online, which is where Zod probably got it from. It presumably has spread virally because:

  1. It indeed matches any sequence of one or more emoji.
  2. Emoji are complicated and most people aren't aware of what specific Unicode properties like \p{Emoji_Component} match, or the full variation of different Unicode pattern sequences needed to match the full set of emoji, much less to also deal with real-world data (where some additional variation is added).
  3. Until now (with emoji-regex-xs, which came about based on my work on this PR 😊), there simply has not been a lightweight JS regex pattern I've seen anywhere online that approaches emoji-regex-xs's accuracy and robustness. So, many people settled for (or rolled their own) incomplete/broken patterns, or they used the excellent but very large emoji-regex that hardcodes thousands of code points. Or, in the last year, they started using ES2024's \p{RGI_Emoji}, but that has some problems as well which is why both emoji-regex and emoji-regex-xs match supersets of what it matches.

There are two big problems with the regex that this PR replaces:

  1. It matches many things that are not emoji.
  2. It cannot be used (or modified) to match individual emoji, because its reliance on \p{Emoji_Component} means it cannot possibly identify where where one emoji ends and the next starts. It only works at all because Valibot's requirement for this regex is to match one or more back-to-back emoji.
    • I find this one-or-more emoji validation strange in the first place, since none of the other validation regexes in regex.ts match one or more of their target. I suspect (without evidence) that this anomaly started because this pattern simply can't be modified to accurately match a single, complete emoji, and the authors of Zod couldn't find a reliable yet short alternative for doing so.

Regarding the first problem, I already mentioned some of its false positives in earlier comments, but here are some additional details (not comprehensive):

  • It incorrectly matches * (U+002A) and # (U+0023).
  • It incorrectly matches ASCII digits (0, 1, 234, etc.).
  • It incorrectly matches a large number of symbols and dingbats that are not emoji. An example is ✈ (U+2708).
    • Some of these also have versions that are emoji and should be matched. Ex: ✈️ (U+2708 U+FE0F).
  • It incorrectly matches a variety of Unicode format characters, enclosing marks, nonspacing marks, and other modifiers, some of which have purposes beyond emoji, and all of which are certainly not emoji on their own. Examples include U+200D, U+20E3, U+FE0F, and U+E007F.
  • It incorrectly matches all regional indicator symbol letters A-Z, tag digits 0-9, and tag Latin small letters a-z (collectively matched by /[\u{1F1E6}-\u{1F1FF}\u{E0030}-\u{E0039}\u{E0061}-\u{E007A}]/u). These can be composed into emoji flags and (with additional markers) subdivision flags, but they are not emoji on their own.

The emoji regex in this PR fixes all of these issues.

@fabian-hiller
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Thanks again for your research and detailed answer! I thought it would be the best DX if emoji could be combined with minLength, maxLength and length to control the number of emoji. Unfortunately, this does not work because emoji can have different lengths. An alternative would be to control this via the arguments of emoji and dynamically bake it into the regex. What do you think is the best solution?

@slevithan
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slevithan commented Jul 6, 2024

I'm not familiar with Valibot's APIs. Could minLength, maxLength, and length not be sensibly used to refer to the number of discrete emoji to match, rather than the number of code points (returned by [...str].length) or code units (str.length) in the matched string? If they could, then both of the APIs you described sound reasonable to me, but I might be more opinionated if you showed code examples of how the two approaches would be used.

Certainly, with the new emoji regex, something like this could easily be done. You'd just need to change the + quantifier in the ^(?:…)+$ wrapper to whatever you want (e.g., {1}, {5}, {2,17}, or {1,}). It cannot be done with the current (pre-PR) emoji regex, for reasons explained in my last comment.

But this seems like something for a follow-up issue. I'd prefer to land this PR as is and for new functionality to be added afterward.

PS: The labels for this PR should include bug.

@fabian-hiller fabian-hiller added the fix A smaller enhancement or bug fix label Jul 7, 2024
@fabian-hiller
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But this seems like something for a follow-up issue. I'd prefer to land this PR as is and for new functionality to be added afterward.

I agree.

[...] be sensibly used to refer to the number of discrete emoji to match

Any ideas on how to implement this? Maybe we could add something like a minChar, maxChar and char action.

@slevithan
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slevithan commented Jul 7, 2024

Okay, I looked at valibot.dev/api/string/ and valibot.dev/api/emoji/ to understand a bit more what you're referring to.

I agree that minLength, maxLength, and length must continue to refer to JavaScript's UTF-16 code units.

The term "character" is very overloaded so I'd advise against using char, etc. I think the concept you're looking for is "grapheme clusters" or "extended grapheme clusters", which Unicode also describes as "user-perceived characters".

A concrete example is the emoji 'πŸ‘©πŸ»β€πŸ‘©πŸ»β€πŸ‘¦πŸ»β€πŸ‘¦πŸ»'.
Unicode Name: Family - Woman: Light Skin Tone, Woman: Light Skin Tone, Boy: Light Skin Tone, Boy: Light Skin Tone.

Edit: This might not actually be a great example because it's only currently rendered as a single user-perceived character on Microsoft and Facebook platforms, but if you're not on Windows, imagine it rendered like this.

// Code unit length
'πŸ‘©πŸ»β€πŸ‘©πŸ»β€πŸ‘¦πŸ»β€πŸ‘¦πŸ»'.length;
// β†’ 19
// Each astral code point (above U+FFFF) is divided into high and low surrogates

// Code point length
[...'πŸ‘©πŸ»β€πŸ‘©πŸ»β€πŸ‘¦πŸ»β€πŸ‘¦πŸ»'].length;
// β†’ 11
// These are: U+1F469 U+1F3FB U+200D U+1F469 U+1F3FB U+200D U+1F466 U+1F3FB U+200D U+1F466 U+1F3FB

// Grapheme length
// I don't think there's a native JS method to count this, but there are at least 4 graphemes:
// (U+1F469 U+1F3FB) (U+1F469 U+1F3FB) (U+1F466 U+1F3FB) (U+1F466 U+1F3FB)
// Not sure whether ZWJ (U+200D) also counts as a grapheme, is a non-grapheme, or gets included with graphemes

// Grapheme cluster length
[...new Intl.Segmenter().segment('πŸ‘©πŸ»β€πŸ‘©πŸ»β€πŸ‘¦πŸ»β€πŸ‘¦πŸ»')].length;
// β†’ 1

Intl.Segmenter is in Node.js 16+ (browser support). The JS library orling/grapheme-splitter extends support backward.

Since Intl.Segmenter's documentation uses "grapheme" to refer to grapheme clusters, I think it's okay to use grapheme the same way (even though it actually segments clusters of graphemes), especially if Intl.Segmenter is used as the implementation.

I think minGraphemeLength, maxGraphemeLength, and graphemeLength would be significantly preferable to controlling this via the arguments of emoji, since counting grapheme clusters is broadly useful. E.g. the Spanish letter Γ± can be represented as either '\u00F1' or '\u006E\u0303'. So either 1 or 2 code points, but 1 grapheme (and 1 grapheme cluster).

@slevithan
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slevithan commented Jul 8, 2024

Just realized that my example emoji 'πŸ‘©πŸ»β€πŸ‘©πŸ»β€πŸ‘¦πŸ»β€πŸ‘¦πŸ»' currently only renders as a single user-perceived character on Microsoft and Facebook platforms. Since other platforms don't currently include a unique emoji design for it, they might render it as four discrete emoji characters in a row (one for each of the graphemes in the grapheme cluster), possibly while still selecting it as a single character.

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