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flip rendering updown #130

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flip rendering updown #130

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hzheng40
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@hzheng40 hzheng40 commented May 3, 2024

fixes #125

@hzheng40 hzheng40 added the bug Something isn't working label May 3, 2024
@luigiberducci
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Quick fix with some loss in the fps.

On my machine, the waypoint_follow example with 3 agents, top view, render_mode="human_fast" renders at about 175 fps. The previous version had 200-220 fps.

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lgtm

@luigiberducci
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An alternative approach, which flips the map once directly in the rendered, has been implemented in #133.
I would close this for now.

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