A crappy "box simulator"
This is just a quick program I made in C# that took me 30 minutes. It's a "box simulator" that just simulates movement and collision. Might add more.
To change the scene: go to "Variables" and edit the scene variable. Each number in the scene variable corresponds to a certain object. The list of objects is at "Reminders" > "Object Types".
Object types:
ID | Usage |
---|---|
0 | Nothing. Doesn't move and doesn't collide. |
1 | Surface. Stops any controllables in it's way |
2 | Controllable. A movable box that can move. |
3 | Push +Col. Pushes movables towards + (right). |
4 | Push -Col. Pushes movables towards - (left). |
5 | End Block. When touched, the simulation ends. |
6 | Push RandomCol. Pushes movables in a random direction. |