Releases: eveseat/eveapi
Releases · eveseat/eveapi
5.0.17
What's Changed
- feat: spread esi load for killmails and contracts by @Crypta-Eve in #416
Full Changelog: 5.0.16...5.0.17
5.0.16
What's Changed
- Feature: Add option to run job synchrounously in esi:job:dispatch by @recursivetree in #414
- CI
Full Changelog: 5.0.15...5.0.16
5.0.15
What's Changed
- Granular esi scheduling for characters by @recursivetree in #409
- only schedule job if the token has scopes for the job by @recursivetree in #411
- add access token refreshing logic by @recursivetree in #410
- Fire event when character batch processed by @recursivetree in #412
Full Changelog: 5.0.14...5.0.15
5.0.14
What's Changed
- refactor: remove $tries from esi jobs by @recursivetree in #405
- Only allow one concurrent citadel job by @recursivetree in #407
- fix fitting exports by @zmsMarc in #406
- feat: limit exceptions within ESI jobs
New Contributors
Full Changelog: 5.0.13...5.0.14
5.0.13
5.0.12
5.0.11
v5.0.10
What's Changed
- restore eve:update:status which was preventing ESI jobs to consume ESI by @recursivetree in #401
Full Changelog: 5.0.9...5.0.10
5.0.9
What's Changed
Full Changelog: 5.0.8...5.0.9
v5.0.8
What's Changed
- Fixed rate limit issue by @moppa in #398
- Break up monolith jobs for structure loading by @recursivetree in #397
Full Changelog: 5.0.7...5.0.8