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Enhanced bundler engine for creating short and quick bundles
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yaroslavser committed May 3, 2024
1 parent b70476b commit eedf931
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.

## Version 0.58.5

- Enhanced bundler engine for creating short and quick bundles
using state proofs instead of full state for debugging and testing purposes

## Version 0.58.4

- Added support for due payment fix
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3 changes: 1 addition & 2 deletions Cargo.toml
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Expand Up @@ -2,7 +2,7 @@
build = 'common/build/build.rs'
edition = '2021'
name = 'ever-node'
version = '0.58.4'
version = '0.58.5'

[workspace]
members = [ 'storage' ]
Expand Down Expand Up @@ -101,7 +101,6 @@ validator_session = { path = 'validator-session' }
[dev-dependencies]
async-trait = '0.1'
difference = '2.0'
ed25519-dalek = '1.0.1'
external-ip = '4.1.0'
pretty_assertions = '1.3'
tokio = { features = [ 'macros' ], version = '1.5' }
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6 changes: 4 additions & 2 deletions bin/console.rs
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Expand Up @@ -934,7 +934,6 @@ async fn main() {

#[cfg(test)]
mod test {

use super::*;
use std::{fs, path::Path, sync::Arc, thread};
use serde_json::json;
Expand All @@ -946,13 +945,16 @@ mod test {
ShardIdent, ShardStateUnsplit, ValidatorDescr, ValidatorSet
};
use ever_node::{
collator_test_bundle::{create_engine_telemetry, create_engine_allocated},
collator_test_bundle::create_engine_allocated,
config::TonNodeConfig, engine_traits::{EngineAlloc, EngineOperations},
internal_db::{InternalDbConfig, InternalDb, state_gc_resolver::AllowStateGcSmartResolver},
network::{control::{ControlServer, DataSource}, node_network::NodeNetwork},
shard_state::ShardStateStuff,
validator::validator_manager::ValidationStatus, shard_states_keeper::PinnedShardStateGuard,
};

#[cfg(feature = "telemetry")]
use ever_node::collator_test_bundle::create_engine_telemetry;
#[cfg(feature = "telemetry")]
use ever_node::engine_traits::EngineTelemetry;

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1 change: 0 additions & 1 deletion src/block.rs
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Expand Up @@ -337,7 +337,6 @@ impl BlockStuff {
Ok(shards)
}

#[cfg(feature = "external_db")]
pub fn top_blocks_all(&self) -> Result<Vec<BlockIdExt>> {
let mut shards = Vec::new();
self
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