This is the base framework for creating document readers like KOReader, an e-ink device oriented reader application for various document formats.
It's using the MuPDF library (see http://mupdf.com/), djvulibre library, CREngine library, libk2pdfopt library and it is scripted using Lua (see http://www.lua.org/). To gain good speed at that, it uses the LuaJIT compiler.
It all started as the KindlePDFviewer application, which has since been greatly enhanced and now reflects this in having a new name, KOReader.
The code is distributed under the GNU AGPL v3 license (read the COPYING file).
Follow these steps:
-
automatically fetch thirdparty sources with Makefile: * make sure you have patch, wget, unzip, git and svn installed * run
make fetchthirdparty
. -
run
make TARGET=kindle5
ormake TARGET=kindlepw2
for touch based Kindle devices. -
run
make TARGET=kindle-legacy
for Kindle DXG/2/3/4 devices. -
or run
make TARGET=kobo
for Kobo devices. -
or run
make TARGET=pocketbook
for pocketbook devices. -
or run
make TARGET=android
for Android devices. -
or run
make TARGET=win32
for Windows. -
or run
make TARGET=generic-arm
for generic ARM devices. -
or run
make TARGET=ubuntu-touch
for Ubuntu Touch. -
or run
make
for emulator on Linux.
Ccache can speed up recompilation by caching previous compilations and detecting when the same compilation is being done again. In other words, it will decrease build time when the source have been built. Ccache support has been added to KOReader's build system. Before using it, you need to install a ccache in your system.
- in ubuntu use:
sudo apt-get install ccache
- in fedora use:
sudo yum install ccache
- install from source:
- get latest ccache source from http://ccache.samba.org/download.html
- unarchieve the source package in a directory
- cd to that directory and use:
./configure && make && sudo make install
- to disable ccache, use
export USE_NO_CCACHE=1
before make. - for more detail about ccache. visit:
The code also features a device emulation. You need SDL headers and library for this. It allows to develop on a standard PC and saves precious development time. It might also compose the most unfriendly desktop PDF reader, depending on your view.
If you are using Fedora Core Linux, do yum install SDL SDL-devel
.
If you are using Ubuntu, install libsdl-dev1.2
package.
Alternatively, SDL2 is supported, too.
By default, the build system builds in "emulation mode", so following is all you need to build the emulator:
make
The emulator uses 800x600 as the default resolution. It can be changed at runtime by changing the following environment variables:
EMULATE_READER_W=746 EMULATE_READER_H=1024
KOReader supports "viewports", i.e. displaying only in a rectangular excerpt of the screen. This is useful on devices where the framebuffer is larger than the area that is actually visible. In order to simulate such a viewport using the emulator, specify a specially crafted environment variable:
EMULATE_READER_VIEWPORT="{x=50,w=600,y=10,h=680}"
You can also simulate e-ink refresh with the emulator. When active, only refreshed areas of the screen are actually updated and you also get a visual inverse flash feedback. In order to activate that mode, set an environment variable to the number of milliseconds you want the flash to endure:
EMULATE_READER_FLASH=100