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GUI Coding Guidelines
All GUI classes, functions and global variables should be located in the hal
namespace. Thus, all GUI variables, class definitions and code implementations are to be made within the hal
namespace scope.
namespace hal
{
...
...
...
}
Classes and Structs are to be named following the guidelines of pascalCase. Class and Struct names have to start with their first letter in uppercase.
class PythonCodeEditor
{
...
...
...
};
struct HLine
{
qreal mSmallX;
qreal mBigX;
qreal y;
};
Variables are to be named following the guidelines of camelCase. Depending on the scope of the variable a prefix has to be used.
Global variable names have to start with the character g and their second letter capitalized.
extern NetlistRelay* gNetlistRelay;
Static variable names have to start with the character s and their second letter capitalized.
static qreal sColorBarHeight;
Member variable names have to start with the character m and their second letter capitalized.
QString mCurrentInput;
Local variable names have to start with their first letter in lowercase. The variable name should be kept short and if necessary further explained in a comment.
//x position of the gate on the internal layouter grid
int xPos;
Enumeration type and enumeration value names have to be capitalized. Good practice for enumeration declarations is to place them into a class definitions if possible.
class Node
{
public:
enum NodeType {None, Module, Gate};
}
Preprocessor constants should only be used if absolutely necessary. Its name hast to be completely capitalized and the parts of the name have to be seperated by an underscore.
#define GUI_DEBUG_GRID