Skip to content

Releases: elytra/InfraRedstone

v1.2.1: the Oh Shit I Just Realized After Literal Months That I Forgot A Recipe For The Shifter Update

03 Dec 00:01
Compare
Choose a tag to compare

v1.2: Encoders and More

30 Jul 12:08
Compare
Choose a tag to compare
  • Rename IInfraComparator and ISimpleInfraComparator to IEncoderScannable and ISimpleEncoderScannable.
  • Move all interfaces to an api package under the MIT license.
  • Properly license InfraRedstone under the LGPL v3 license.
  • Add the Encoder for scanning inventories and other objects similar to a comparator.
  • Fix two server-related bugs: a crash because of PluralRules, and the oscillator inventory failing to open.

v1.1: Gate Normalization

24 Jul 19:58
Compare
Choose a tag to compare
  • fixed a rendering issue on tiles with torches
  • Standardized function of the front torch on AND, NOT, and XOR gates to toggle between bitwise and boolean mode
    NOTE: This change may impact builds. The inversion mode on AND gates has been removed. To replicate this functionality now, place a NOT gate in front of an AND gate, both on bitwise mode.

v1.0: Initial Release, finally!

18 Jul 07:49
Compare
Choose a tag to compare

InfraRedstone's first version is complete! I've got lots of documentation up and I'm satisfied with everything in it, so I'm publishing it! There's gonna be a lot more to come in the future, including an InfraRed comparator, the liquid crystal block, and more!