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feat: bigger scale
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eerii committed Jul 19, 2024
1 parent a7d6961 commit a6992b4
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ pub mod ui;
use bevy::{log::LogPlugin, prelude::*, window::WindowResolution};

const GAME_RES: Vec2 = Vec2::new(256., 192.);
const SCALE: f32 = 3.;
const SCALE: f32 = 4.;

/// Indicates at which point the game is. Very useful for controlling which
/// systems run when (in_state) and to create transitions (OnEnter/OnExit)
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2 changes: 1 addition & 1 deletion src/ui/loading.rs
Original file line number Diff line number Diff line change
Expand Up @@ -90,7 +90,7 @@ fn init_bevy(
.image(assets.bevy_icon.clone())
.insert(BevySplashScreen)
.style()
.width(Val::Percent(35.));
.height(Val::Percent(25.));

column
.title(
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