This fork of Edrys Module-Code provides a simplified version, a general editor module that can be connected via the Edrys promiscuous pub-sub feature to different external modules and thus be used for different purposes.
Use this URL to add the module to your class:
https://edrys-labs.github.io/module-editor/index.html
You may optionally specify any of the following module config, the runCommand
is the only setting that is required:
{
"editorText": "Starting text in editor...",
"runCommand": "execute",
"language": "cpp",
"theme": "light"
}
runCommand
defines the subject under which the current editor-input will be published.
Other modules such as the edrys_module-pyxtermjs can be configured to listen to this specific subject and execute some action when they receive this event.
It is also possible to define multiple files like this.
{
"file": {
"main.cpp": "Hello world...",
"main.h": "another file another day"
},
"runCommand": "execute",
"language": "cpp",
"theme": "light"
}