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yongmkim & wchae 's Cub3D Project

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Cub3d

My first RayCaster with miniLibX

  • This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever.
  • It will enable you to explore ray-casting.
  • Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.


Examples

Compile

make

  • wasd move
  • arrow key change of the view

make bonus

  • wasd move
  • mouse move change of the view
  • shift run
  • e open the door

Execute

./cub3D [map path]



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yongmkim & wchae 's Cub3D Project

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  • C 68.7%
  • Swift 11.9%
  • Makefile 7.2%
  • C++ 6.6%
  • Roff 5.4%
  • Shell 0.2%