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🔄 synced local '.github/' with remote 'repo-template/.github/' #3

🔄 synced local '.github/' with remote 'repo-template/.github/'

🔄 synced local '.github/' with remote 'repo-template/.github/' #3

Triggered via push December 10, 2023 00:13
Status Failure
Total duration 13s
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33 errors
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lua.client/functions.lua:1: lua#L1
client/functions.lua:4:10: unused global variable 'HasKey'
lua.client/functions.lua:2: lua#L1
client/functions.lua:11:18: unused argument 'targetPlayerId'
lua.client/functions.lua:3: lua#L1
client/functions.lua:11:34: unused argument 'vehicle'
lua.client/functions.lua:4: lua#L1
client/functions.lua:19:20: unused argument 'targetPlayerId'
lua.client/functions.lua:5: lua#L1
client/functions.lua:19:36: unused argument 'vehicle'
lua.client/functions.lua:6: lua#L1
client/functions.lua:26:10: unused global variable 'ToggleVehicleDoor'
lua.client/functions.lua:7: lua#L1
client/functions.lua:26:28: unused argument 'vehicle'
lua.fxmanifest.lua:1: lua#L1
fxmanifest.lua:14:1: inconsistent indentation (SPACE followed by TAB)
lua.server/functions.lua:1: lua#L1
server/functions.lua:4:10: unused global variable 'HasKey'
lua.server/functions.lua:2: lua#L1
server/functions.lua:13:18: unused argument 'entity'
lua.server/functions.lua:3: lua#L1
server/functions.lua:13:26: unused argument 'citizenid'
lua.server/functions.lua:4: lua#L1
server/functions.lua:13:37: unused argument 'doorState'
lua.server/functions.lua:5: lua#L1
server/functions.lua:21:20: unused argument 'entity'
lua.server/functions.lua:6: lua#L1
server/functions.lua:21:28: unused argument 'citizenid'
lua.server/functions.lua:7: lua#L1
server/functions.lua:29:23: unused argument 'entity'
lua.server/functions.lua:8: lua#L1
server/functions.lua:29:31: unused argument 'doorState'
lua.server/functions.lua:9: lua#L1
server/functions.lua:36:10: unused global variable 'ToggleDoorState'
lua.server/functions.lua:10: lua#L1
server/functions.lua:36:26: unused argument 'entity'
lua.server/main.lua:1: lua#L1
server/main.lua:96:60: unused argument 'id'
lua.server/main.lua:2: lua#L1
server/main.lua:96:64: unused argument 'netId'
lua.server/main.lua:3: lua#L1
server/main.lua:96:71: unused argument 'doorState'
lua.server/main.lua:4: lua#L1
server/main.lua:97:21: empty if branch
lua.server/main.lua:5: lua#L1
server/main.lua:99:5: empty if branch
lua.server/main.lua:6: lua#L1
server/main.lua:108:59: unused argument 'id'
lua.server/main.lua:7: lua#L1
server/main.lua:108:63: unused argument 'netId'
lua.server/main.lua:8: lua#L1
server/main.lua:109:21: empty if branch
lua.server/main.lua:9: lua#L1
server/main.lua:111:5: empty if branch
lua.server/main.lua:10: lua#L1
server/main.lua:121:62: unused argument 'netId'
lua.server/main.lua:11: lua#L1
server/main.lua:121:69: unused argument 'doorState'
lua.server/main.lua:12: lua#L1
server/main.lua:122:21: empty if branch
lua.server/main.lua:13: lua#L1
server/main.lua:124:5: empty if branch
lua.shared/functions.lua:1: lua#L1
shared/functions.lua:5:10: unused global variable 'IsCloseToCoords'