Basic Game of Life in F# using Aardvark.
The simple version is a poorly implemented copy of Phillip Trelford's Game of Life on fssnip.net.
"Optimised" implementation is taken from Michael Abrash's "Graphics Programmer's Black Book" except I've just used an array rather than pointers.
- I don't understand how the Aardvark incremental engine is working so please don't use this as guidance... I wouldn't be surprised if my approach is redrawing the whole UI on each update!
- No error checking anywhere.
- Benchmarks are completely unfair as they're testing implementation details not the algorithms :)