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LuaGlueFactories are not removed and a part of a Plugin. Upon starting loading a lua script, it will ask all existing plugins for their glues (if any) and apply them. A side-effect of this meant, that Components without Plugins but with LuaGlue wouldn't work. To fix this, two new plugins were defined: - InternalPlugin - UIPlugin Could finally remove all the component registration code, so now component is merely a directory containing plugins, factories, events and handlers.
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