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0.6.6

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@crykn crykn released this 01 Feb 22:34
· 26 commits to master since this release
  • Updated to libGDX 1.9.14
  • Improved the support for multi-viewport setups. See the javadocs of ManagedGame#render() as well as the example for additional information.
  • The depth buffer bit is now automatically cleared before ManagedGame#render() is called
  • Some other minor improvements