Skip to content

This package lets you to create a state machine using a fluent interface.

License

Notifications You must be signed in to change notification settings

crillon/Fluent-StateMachine

Repository files navigation

Fluent-StateMachine

This package provides a fluent API for creating finite state machines in Unity with C#.

Installation

  • Package Manager

  • Manual Install

    • You can also install this package manually, by cloning the source files directly into your project's 'Packages' folder.

Usage

After the installation, you can start using this package by importing Fiasqo.FluentStateMachine namespace. If you are using an assembly definition, don't forget to add a reference to the Fiasqo.FluentStateMachine assembly.

Usage example you can find here