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Kabir Dhillon edited this page Oct 19, 2023 · 14 revisions

Starting a New Project in Xcode

1. Create the Project

  1. Launch Xcode and choose "Create a new Xcode project" or from within Xcode, Click on File -> New -> Project

    Xcode_launch
  2. Create an iOS App, and click Next.

    Xcode_selection
  3. You'll be presented with a number of options.

    • Product Name - The product name is just the name of your app, e.g., "MyProject"
    • Team - This is tied to your Apple ID. To add your Apple ID, go to Xcode -> Preferences -> Accounts, and click on the + sign on the bottom left.
    • Organization Identifier - By convention, iOS uses reverse domain name notation for identifiers. Type a Unique name -> com.myuniquename
    • Interface - This is how you will be graphically building your user interfaces. Select Storyboard, as it is currently more robust and stable than SwiftUI.
    • Language - Use Swift or Objective-C, depending on your preferences, the course you are enrolled in, or your app requirements.
    • Storage - Leave it as None. Selecting Core Date will add the boilerplate setup code for you.
    • Include Tests - This is optional. Read more about Unit Tests from Apple.

    Xcode_project_details

  4. When you click Next, you'll be prompted for a location to save it. Enable "Create a Git repository."

    Xcode_git_repo

2. Add .gitignore

The .gitignore file will tell git which files to ignore. Here are a few useful .gitignore templates to start with, depending on if you're using Objective-C or Swift.

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