Skip to content

Commit

Permalink
Update localisation
Browse files Browse the repository at this point in the history
  • Loading branch information
chrismaltby committed Oct 18, 2024
1 parent 5122dd2 commit 626b174
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 2 deletions.
4 changes: 3 additions & 1 deletion src/lang/en.json
Original file line number Diff line number Diff line change
Expand Up @@ -543,6 +543,7 @@
"FIELD_SAVE_SLOT_DESC": "The save slot to use.",
"FIELD_SAVE_SLOT_N": "Save Slot {slot}",
"FIELD_SLOT_N": "Slot {slot}",
"FIELD_PROJECTILE_SLOT_N": "Projectile Slot {slot}",
"FIELD_ANGLE": "Angle",
"FIELD_ANGLE_VARIABLE": "Angle Variable",
"FIELD_DIRECTION_VARIABLE": "Direction Variable",
Expand Down Expand Up @@ -976,6 +977,7 @@
"FIELD_INCLUDE_SELECTION_ONLY": "Include Selection Only",
"FIELD_PROJECTILE_SLOT": "Projectile Slot",
"FIELD_PROJECTILE_SLOT_DESC": "The slot that contains the projectile you want to launch",
"FIELD_LOAD_PROJECTILE_SLOT_DESC": "The slot where you want to store projectile data",
"FIELD_INITIAL_OFFSET": "Initial Offset",

"// 7": "Asset Viewer ---------------------------------------------",
Expand Down Expand Up @@ -1197,7 +1199,7 @@
"EVENT_ACTOR_COLLISIONS_DISABLE_DESC": "Disable all collision checks for an actor allowing the player and all other actor's to pass through it while moving.",
"EVENT_LAUNCH_PROJECTILE": "Launch Projectile",
"EVENT_LAUNCH_PROJECTILE_DESC": "Launch a projectile from an actor in a specified direction. When a projectile collides with other actors it will trigger their OnHit scripts.",
"EVENT_LAUNCH_PROJECTILE_SLOT": "Launch Projectile From Slot",
"EVENT_LAUNCH_PROJECTILE_SLOT": "Launch Projectile In Slot",
"EVENT_LAUNCH_PROJECTILE_SLOT_DESC": "Launch a slot's projectile from an actor in a specified direction. When a projectile collides with other actors it will trigger their OnHit scripts.",
"EVENT_LOAD_PROJECTILE_SLOT": "Load Projectile Into Slot",
"EVENT_LOAD_PROJECTILE_SLOT_DESC": "Load projectile data into a specified slot",
Expand Down
2 changes: 1 addition & 1 deletion src/lib/events/eventLoadProjectile.js
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ const fields = [
{
key: "slot",
label: l10n("FIELD_PROJECTILE_SLOT"),
description: l10n("FIELD_PROJECTILE_SLOT_DESC"),
description: l10n("FIELD_LOAD_PROJECTILE_SLOT_DESC"),
type: "togglebuttons",
options: [0, 1, 2, 3, 4].map((n) => [
n,
Expand Down

0 comments on commit 626b174

Please sign in to comment.