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Fixed storage container null pointer with pre-existing storage contai…
…ners on a game load
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
using Harmony; | ||
|
||
namespace ResourceMonitor.Patchers | ||
{ | ||
[HarmonyPatch(typeof(IngameMenu))] | ||
[HarmonyPatch("QuitGameAsync")] | ||
public class QuitGamePatcher | ||
{ | ||
[HarmonyPostfix] | ||
public static void Postfix() | ||
{ | ||
StorageContainerAwakePatcher.ClearRegisteredResourceMonitors(); | ||
} | ||
} | ||
} |
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