Releases: borti4938/n64adv2_fw
Releases · borti4938/n64adv2_fw
v2.23
-
new:
- FX-Direct mode for use with Morph 4k
- PAL games: auto detection if a game runs in 240 line vertical window or in standard 288 lines
- also PAL games: send reduced 240 line vertical window via DV1 infoframe (DV1 mode) and SPD infoframe (FX Direct mode) if applicable
- common resolution setting for PAL and NTSC for simplicity
-
fixes/misc:
- infoframe management updated for DV1 mode, FX Direct, and Game ID
- DV1 mode has now pixel repetition factor of 8x (240p with deblur on) / 4x (240p deblur off and 480i)
- In DV1 mode, pixel repetition is only indicated via DV1 infoframe (AVI infoframe shows 1x)
- limit audio amp to 6dB
v2.22.1
-
new:
- Send "Project N64 Adv.2" via SPD infoframe in non-DV1 mode
- Set menu-flag via SPD infoframe in DV1 mode if menu is open
- Common firmware version numbering (no separation between hardware and software code anymore)
- Increase timing for resolution change confirmation
- New options for fallback mode: trigger via controller, menu masking
-
fixes/misc:
- Transmit GameID via VSIF in characters instead of raw date (as intended by PixelFx)
- Send correct VIC mode via AVI infoframe
- Bugfix in horizontal interpolation (bi-linear was not working)
- Fix last line bug (last line was incorrect)
- Rework on buffer timings in all modes
- Update DV1 parameter
v2.20/2.20
- new options:
- New menu for resolution setting
- Direct mode replaces 240p/288p resolution
- Direct mode is forwareded to Retrotink 4k [1]
- In direct mode the deblur flag can be forwarded to external scaler thus allowing to switch input resolution between 320x240 (deblur on) and 640x240 (deblur off)
- Instant progressive and interlaced switching
- VGA flag now also affects 576p to output 640x576 instead of 720xx576 active resolution
- 10:9 ratio in scaler added (useful for PAL)
- Game-ID read with flash cards and forwarded
- should be recognized by Morph 4k
- fixes/misc:
- minor improvements
[1] Atm, Rt4k recognizes direct mode as MiSTer. Core name is N64 - N64Adv2. A fix will appear as soon as the Rt4k supports consoles.
v2.15/2.15
Pre-Release for the moment
There were some drastic code changes. I tested everything as good as I can but I cannot tell, if everything went well.
- new options:
- Up to 8.0x scaling (usefull for 1440p 16:9 mode)
- mute audio
- mask boot to debug on no vi-input
- fixes/misc:
- bug fix for bi-linear interpolation mode
- improve vi-input detection
- fix debug-screen boot if no vi-input is being detected
- improve sync between hard- and software
v2.14/2.14c
This is just a quick bugfix release. Sorry for any inconvenience caused.
v2.14/2.14b
- new options:
- add autosave to [Save/Load/Fallback] menu
- 240p/288p as fallback is now available
- new debug screen incl. pin check for DIY builds
- fixes/misc:
- scanline calculation by color is now default
- output video if no video input is being detected
- add a simple controller detection algorithm
- reorganize LED usage
v2.13/2.13
- new options:
- frame drop for deinterlacing (removes every even field)
- fixes:
- do not use weave deinterlacing for 240p/288p output
- do not draw scanlines if output resolution is not at least twice the input resolution
- simplify controller reading fixing occasional unresponsibility
- fix scanlines shift at the end of each visible line in low resolutions
- misc:
- remove flat top profile for scanlines
- common i2c interface in software
v2.12/2.12
- fixes:
- do not use scanlines if output mode is 240p/288p
- menu navigation when entering scaling menu in 240p/288p
- optimize ADV7513 setup just a tiny bit for the first run through the main loop
- update acknowledgment and license text in menu
v2.11 / 2.11b
- first release for the public repo