Skip to content
View biffbaff64's full-sized avatar
๐Ÿ’ญ
Working On LughSharp As Much As Possible!
๐Ÿ’ญ
Working On LughSharp As Much As Possible!
Block or Report

Block or report biffbaff64

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
biffbaff64/README.md
  • ๐Ÿ‘‹ Hi, Iโ€™m @biffbaff64. I'm a retired C Embedded Software Engineer of @40 years experience.
  • ๐Ÿ‘€ Iโ€™m interested in hobbyist game development using Java/LibGDX and C#/MonoGame. I'm doing this to keep my brain active, and I enjoy coding.
  • ๐ŸŒฑ I'm currently working on a C# conversion of the LibGDX Game Framework, and have a Zig conversion planned, and possibly a C++ version.
  • I'm also learning to use Unity, and planning on learning Rust, Zig, Nim and Odin.
  • ๐Ÿ’ž๏ธ I'm open to collaberating on pretty much anything.
  • ๐Ÿ“ซ How to reach me ... email at [email protected]

Languages - C#, Java, C++, C, 6502 Assembly, 8086 Assembly, 68000 Assembly, Z80 Assembly, 6809 Assembly, COBOL, Kotlin, Python

Pinned Loading

  1. LughSharp LughSharp Public

    C# Conversion of Java LibGDX Game Framework. ( WORK IN PROGRESS)

    C# 27

  2. Asteroids Asteroids Public

    Java