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Nez framework + Monogame used to create MIDI player and Piano

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Nez ECS Framework Sample

This is a simple musical MIDI file player and Piano (using keyboard). NEZ is a 2D Framework specifically uses C# and Monogame.

https://github.com/prime31/Nez

ECS is used to allow for separation of concern when coding. For example, I choose to update my components using a separate "System".
However, You will find most examples of NEZ to be using updates inside "Components". I don't like that. NEZ is flexible enough to allow you to choose which way to go !!

I used Sanford library for MIDI files. Its a wonderful library for reading/writing and playing MIDI files.

Sample Screen

game image

ECS explained here https://www.gamedev.net/articles/programming/general-and-gameplay-programming/understanding-component-entity-systems-r3013/

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