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My implementation of Conway's Game of Life with test-driven development.

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Conway's Game of Life

My implementation of Conway's Game of Life in C# using test-driven development.

  • Any live cell with fewer than two live neighbours dies (referred to as underpopulation or exposure).
  • Any live cell with more than three live neighbours dies (referred to as overpopulation or overcrowding).
  • Any live cell with two or three live neighbours lives, unchanged, to the next generation.
  • Any dead cell with exactly three live neighbours will come to life.

Example of Generations

ConwaysGameOfLife

Tests

PassedTests

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My implementation of Conway's Game of Life with test-driven development.

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