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Remove C# unsafe code in ByteBuffer

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@ThorstenBux ThorstenBux released this 18 Jun 14:06

The "unsafe" code used in ByteBuffer to read and write doubles and
float was causing problem with Android mono implementation.

See:

https://forums.zeroc.com/discussion/46631/build-ice-3-7-1-with-option-managed-yes-on-macos-or-windows