Final project for my independent study in computer graphics. Lots of code from learnopengl.com and Glitter, with much of the terrain generation algorithm coming from this Red Blob Games blog post.
- glad
- glfw
- glm
- fastnoise
- stb_image.h
install them all with install_libraries.sh
mkdir build
cd build
cmake ..
make
./terrain-generation
WASD to move, Space to ascend, Left Shift to descend Mouse to look