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A realtime voxel octree raytracer in OpenCL with data streaming from disk

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rayt

A realtime voxel octree raytracer in OpenCL with data streaming from disk

A hobby project I did years ago. It's unlikely I'll work on it again. I still think that it's pretty cool and that the tree storage techniques used here are interesting and might turn out to be practical.

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A realtime voxel octree raytracer in OpenCL with data streaming from disk

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