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Fix edge of mesh intersections being filtered out due to returning NaN #365

Fix edge of mesh intersections being filtered out due to returning NaN

Fix edge of mesh intersections being filtered out due to returning NaN #365

Workflow file for this run

name: CI
on:
pull_request:
push:
branches:
- main
jobs:
format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/[email protected]
- run: rustup component add rustfmt
- run: cargo fmt --all -- --check
check:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/[email protected]
- run: cargo check
clippy:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/[email protected]
- run: rustup component add clippy
- run: cargo clippy --workspace -- -D warnings
doc:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/[email protected]
- run: cargo doc --no-deps --workspace
env:
RUSTDOCFLAGS: -D warnings
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/[email protected]
- run: sudo apt-get install -yq --no-install-recommends libudev-dev libasound2-dev libxcb-composite0-dev
- run: cargo test --workspace