Releases: aduros/wasm4
Releases · aduros/wasm4
v2.7.0
v2.6.2
Bug fixes
- Updates for recent versions of Zig and other tools.
v2.6.1
Bug fixes
- Switch to new netplay signal server location.
- Updates for recent versions of Zig.
v2.6.0
Features
- Add support for piping carts from stdin to the native runtime (thanks @LunaAmora)
- Add C3 language support (thanks @lerno)
- Add Penne language support (thanks @SLiV9)
Bug fixes
- Updates for recent versions of Zig.
v2.5.4
Bug fixes
- Fix rendering edge cases with
text
, andrect
(thanks @JerwuQu) - Slight changes in
oval
rendering algorithm (thanks @ibillingsley, @desttinghim) - Update project templates for various languages.
v2.5.3
Bug fixes
- Fix issues with input lag on Android (thanks @MrRafael-dev, @JerwuQu)
v2.5.2
v2.5.1
Features
- Show a warning notification if an unsupported gamepad is plugged in (thanks @metiulekm)
Bug fixes
- Fixed issues with the latest version of TinyGo.
- Update AssemblyScript project template (thanks @MaxGraey)
- Fix argument typings for
line()
in several project templates.
v2.5.0
Features
- Added
NETPLAY
memory register for non-shared screen multiplayer. - Added Porth language support (thanks @LunaAmora)
- Added Roland language support (thanks @DenialAdams)
Bug fixes
- Fix a loading error when embedding bundled carts on itch.io and other sites.