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A vanilla precompiled binary of PortAudio for Windows, with all subsystems enabled, both 32-bit and 64-bit!

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adfernandes/precompiled-portaudio-windows

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What is it?

A vanilla precompiled binary of PortAudio for Windows.

Why do we want it?

Because compiling for five different audio subsystems on two different architectures is a pain in the postprocessor. Especially since you need things like multiple versions of multi-architecture device driver kits...

How was it done?

See the Configuration file for all the ghastly and gristly details.

What do I get?

You get PortAudio SVN r1891 as of May 05, 2013 built with Microsoft Visual Studio 2012 on Windows 7 (x64) host using Steinberg's ASIO SDK version 2.2, using the Microsoft v7.1 and v8.0a software development kits as required for WDM/KS and DS on all operating systems and architectures.

All audio subsystems were enabled. Specifically PA_USE_ASIO=1, PA_USE_DS=1 (DirectSound), PA_USE_WMME=1 (MME), PA_USE_WASAPI=1, and PA_USE_WDMKS=1 (WDM/KS). The PAWIN_USE_WDMKS_DEVICE_INFO preprocessor symbol was also defined.

All Debug, Release, and ReleaseMinDependency configurations were generated for both x32 and x64 architectures, resulting in six end-targets. For normal use, I recommend the ReleaseMinDependency configuration unless you really know what you're doing.

Where are they?

You can download, use, or abuse any of the following:

Enjoy!

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A vanilla precompiled binary of PortAudio for Windows, with all subsystems enabled, both 32-bit and 64-bit!

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