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Releases: ZDoom/gzdoom

GZDoom 1.8.6

14 Jan 07:54
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This is just a bugfix release that addresses one critical issue with loading of 7z files.

The complete list of changes from 1.8.5:

  • 7z loader could crash on some files due to memory corruption while converting lump names
  • fixed a problem with using Thing_Raise on monsters using the 'canraise' state flag.
  • made interpolation of angle changes via ACS and DECORATE an opt-in feature instead of forcing it unconditionally, restoring default behavior to what it was before 1.8.5.

Dependencies for Continuous Integration

06 Mar 20:44
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Pre-release

> ci_deps_win_v01.zip

Library Version
FMOD Ex 4.44.64
OpenAL-Soft 1.17.2
libmpg123 1.24.0
libsndfile 1.0.27