GZDoom 4.11.1
madame-rachelle
released this
11 Oct 18:27
·
857 commits
to master
since this release
- fixed actor class creation for DSDHacked
- fix DSDHacked state creation.
- fixed DumpCPUInfo() definition for non-x64 platforms
- update soundfont for all platforms
- set default backend to Vulkan, if Vulkan fails use GLES instead of OpenGL
- removed several bad casts to 'long'.
- Fix inheritance for bNoSaveGame
- make zs Actor.GetReplacement and Actor.GetReplacee clearscope
- fixed another bad string validation check involving GetChars
- use copystring instead of strdup when reading environments.
- disable survey code again.