GZDoom 3.1.0
Although this is mainly a bugfix release there are a few notable new features:
- Support of Strife Veteran Edition's extended single player campaign
- Better handling of stereo sounds
- PlayerThink code has been exported to scripting
- On Windows and macOS the system's MIDI synth is no longer the default. Instead, FluidSynth and a small soundfont are now included to provide better default playback quality.
Notable bugfixes:
- Translucency on weapon sprites works properly
- Some layout fixes with SBARINFO based status bars
- Fixed par time display on level summary screen
- Fixed loop tag checks for Ogg files