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Add identation to methods within a class header
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3.1.alpha.Xrayez.f1c2c30
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Xrayez committed Sep 29, 2018
1 parent 739cf5b commit b62bb9c
Showing 1 changed file with 149 additions and 149 deletions.
298 changes: 149 additions & 149 deletions noise.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,185 +15,185 @@ class AnlNoise : public Reference {
static void _bind_methods();

public:
AnlNoise();
AnlNoise();
//------------------------------------------------------------------------------
// Kernel noise methods
//------------------------------------------------------------------------------
Index pi();
Index e();
Index one();
Index zero();
Index point5();
Index sqrt2();

Index constant(double value);
Index seed(unsigned int value);
Index seeder(Index seed, Index src);

Index value_basis(Index interp, Index seed);
Index gradient_basis(Index interp, Index seed);
Index simplex_basis(Index seed);
Index cellular_basis(Index f1, Index f2, Index f3, Index f4,
Index d1, Index d2, Index d3, Index d4,
Index distance, Index seed);

Index add(Index src1, Index src2);
Index subtract(Index src1, Index src2);
Index multiply(Index src1, Index src2);
Index divide(Index src1, Index src2);
Index maximum(Index src1, Index src2);
Index minimum(Index src1, Index src2);
Index abs(Index src);
Index pow(Index src1, Index src2);
Index bias(Index src1, Index src2);
Index gain(Index src1, Index src2);

Index scale(Index src, Index scale);

Index scale_x(Index src, Index scale);
Index scale_y(Index src, Index scale);
Index scale_z(Index src, Index scale);
Index scale_w(Index src, Index scale);
Index scale_u(Index src, Index scale);
Index scale_v(Index src, Index scale);

Index translate(Index src, Index translate);

Index translate_x(Index src, Index translate);
Index translate_y(Index src, Index translate);
Index translate_z(Index src, Index translate);
Index translate_w(Index src, Index translate);
Index translate_u(Index src, Index translate);
Index translate_v(Index src, Index translate);

Index rotate(Index src, Index angle, Index ax, Index ay, Index az);

Index add_sequence(Index base, unsigned int number, unsigned int stride = 1);
Index multiply_sequence(Index base, Index number, unsigned int stride = 1);
Index max_sequence(Index base, unsigned int number, unsigned int stride = 1);
Index min_sequence(Index base, unsigned int number, unsigned int stride = 1);

Index mix(Index low, Index high, Index control);
Index select(Index low, Index high, Index control,
Index threshold, Index falloff);
Index clamp(Index src, Index low, Index high);

Index cos(Index src);
Index sin(Index src);
Index tan(Index src);
Index acos(Index src);
Index asin(Index src);
Index atan(Index src);

Index tiers(Index src, Index num_tiers);
Index smooth_tiers(Index src, Index num_tiers);

Index x();
Index y();
Index z();
Index w();
Index u();
Index v();

Index dx(Index src, Index spacing);
Index dy(Index src, Index spacing);
Index dz(Index src, Index spacing);
Index dw(Index src, Index spacing);
Index du(Index src, Index spacing);
Index dv(Index src, Index spacing);

Index sigmoid(Index src, Index center, Index ramp);

Index radial();

Index fractal(Index seed, Index layer,
Index persistence, Index lacunarity, Index numoctaves, Index frequency);
Index randomize(Index seed, Index low, Index high);
Index step(Index val, Index control);
Index linear_step(Index low, Index high, Index control);
Index smooth_step(Index low, Index high, Index control);
Index smoother_step(Index low, Index high, Index control);

Index curve_section(Index lowv,
Index t0, Index t1, Index v0, Index v1,
Index control);
// Patterns

Index hex_tile(Index seed);
Index hex_bump();

Index color(const Color& color);
Index combine_rgba(Index r, Index g, Index b, Index a);
Index combine_hsva(Index h, Index s, Index v, Index a);

Index scale_offset(Index src, double scale, double offset);

Index fractal_layer(anl::BasisTypes basis, Index interp_type,
Index pi();
Index e();
Index one();
Index zero();
Index point5();
Index sqrt2();

Index constant(double value);
Index seed(unsigned int value);
Index seeder(Index seed, Index src);

Index value_basis(Index interp, Index seed);
Index gradient_basis(Index interp, Index seed);
Index simplex_basis(Index seed);
Index cellular_basis(Index f1, Index f2, Index f3, Index f4,
Index d1, Index d2, Index d3, Index d4,
Index distance, Index seed);

Index add(Index src1, Index src2);
Index subtract(Index src1, Index src2);
Index multiply(Index src1, Index src2);
Index divide(Index src1, Index src2);
Index maximum(Index src1, Index src2);
Index minimum(Index src1, Index src2);
Index abs(Index src);
Index pow(Index src1, Index src2);
Index bias(Index src1, Index src2);
Index gain(Index src1, Index src2);

Index scale(Index src, Index scale);

Index scale_x(Index src, Index scale);
Index scale_y(Index src, Index scale);
Index scale_z(Index src, Index scale);
Index scale_w(Index src, Index scale);
Index scale_u(Index src, Index scale);
Index scale_v(Index src, Index scale);

Index translate(Index src, Index translate);

Index translate_x(Index src, Index translate);
Index translate_y(Index src, Index translate);
Index translate_z(Index src, Index translate);
Index translate_w(Index src, Index translate);
Index translate_u(Index src, Index translate);
Index translate_v(Index src, Index translate);

Index rotate(Index src, Index angle, Index ax, Index ay, Index az);

Index add_sequence(Index base, unsigned int number, unsigned int stride = 1);
Index multiply_sequence(Index base, Index number, unsigned int stride = 1);
Index max_sequence(Index base, unsigned int number, unsigned int stride = 1);
Index min_sequence(Index base, unsigned int number, unsigned int stride = 1);

Index mix(Index low, Index high, Index control);
Index select(Index low, Index high, Index control,
Index threshold, Index falloff);
Index clamp(Index src, Index low, Index high);

Index cos(Index src);
Index sin(Index src);
Index tan(Index src);
Index acos(Index src);
Index asin(Index src);
Index atan(Index src);

Index tiers(Index src, Index num_tiers);
Index smooth_tiers(Index src, Index num_tiers);

Index x();
Index y();
Index z();
Index w();
Index u();
Index v();

Index dx(Index src, Index spacing);
Index dy(Index src, Index spacing);
Index dz(Index src, Index spacing);
Index dw(Index src, Index spacing);
Index du(Index src, Index spacing);
Index dv(Index src, Index spacing);

Index sigmoid(Index src, Index center, Index ramp);

Index radial();

Index fractal(Index seed, Index layer,
Index persistence, Index lacunarity, Index numoctaves, Index frequency);
Index randomize(Index seed, Index low, Index high);
Index step(Index val, Index control);
Index linear_step(Index low, Index high, Index control);
Index smooth_step(Index low, Index high, Index control);
Index smoother_step(Index low, Index high, Index control);

Index curve_section(Index lowv,
Index t0, Index t1, Index v0, Index v1,
Index control);
// Patterns

Index hex_tile(Index seed);
Index hex_bump();

Index color(const Color& color);
Index combine_rgba(Index r, Index g, Index b, Index a);
Index combine_hsva(Index h, Index s, Index v, Index a);

Index scale_offset(Index src, double scale, double offset);

Index fractal_layer(anl::BasisTypes basis, Index interp_type,
double scale, double frequency, unsigned int seed, bool rot = true,
double angle = 0.5, double ax = 0.0, double ay = 0.0, double az = 1.0);

Index ridged_layer(anl::BasisTypes basis, Index interp_type,
double scale, double frequency, unsigned int seed, bool rot = true,
double angle = 0.5, double ax = 0.0, double ay = 0.0, double az = 1.0);

Index ridged_layer(anl::BasisTypes basis, Index interp_type,
double scale, double frequency, unsigned int seed, bool rot = true,
double angle = 0.5, double ax = 0.0, double ay = 0.0, double az = 1.0);

Index billow_layer(anl::BasisTypes basis, Index interp_type,
double scale, double frequency, unsigned int seed, bool rot = true,
double angle = 0.5, double ax = 0.0, double ay = 0.0, double az = 1.0);
Index billow_layer(anl::BasisTypes basis, Index interp_type,
double scale, double frequency, unsigned int seed, bool rot = true,
double angle = 0.5, double ax = 0.0, double ay = 0.0, double az = 1.0);

Index fbm(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);
Index fbm(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);

Index ridged_multifractal(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);
Index ridged_multifractal(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);

Index billow(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);
Index billow(anl::BasisTypes basis, anl::InterpolationTypes interp,
unsigned int numoctaves, double frequency, unsigned int seed, bool rot = true);

// Kernel
// Kernel

Index get_last_index();
Index get_last_index();

//------------------------------------------------------------------------------
// NoiseExecutor methods
//------------------------------------------------------------------------------
double get_scalar_2d(double x, double y, Index);
double get_scalar_3d(double x, double y, double z, Index);
double get_scalar_4d(double x, double y, double z, double w, Index);
double get_scalar_6d(double x, double y, double z, double w, double u, double v, Index);
double get_scalar_2d(double x, double y, Index);
double get_scalar_3d(double x, double y, double z, Index);
double get_scalar_4d(double x, double y, double z, double w, Index);
double get_scalar_6d(double x, double y, double z, double w, double u, double v, Index);

Color get_color_2d(double x, double y, Index);
Color get_color_3d(double x, double y, double z, Index);
Color get_color_4d(double x, double y, double z, double w, Index);
Color get_color_6d(double x, double y, double z, double w, double u, double v, Index);
Color get_color_2d(double x, double y, Index);
Color get_color_3d(double x, double y, double z, Index);
Color get_color_4d(double x, double y, double z, double w, Index);
Color get_color_6d(double x, double y, double z, double w, double u, double v, Index);

//------------------------------------------------------------------------------
// ExpressionBuilder methods
//------------------------------------------------------------------------------
Index evaluate(const String& expression);
Index evaluate(const String& expression);

//------------------------------------------------------------------------------
// Image methods
//------------------------------------------------------------------------------
Ref<Image> map_to_image(const Vector2& image_size,
Index index,
anl::EMappingModes mode = anl::EMappingModes::SEAMLESS_NONE,
const Rect2& mapping_ranges = Rect2(-1, -1, 2, 2),
Image::Format format = Image::Format::FORMAT_RGBA8);

Ref<Texture> map_to_texture(const Vector2& texture_size,
Ref<Image> map_to_image(const Vector2& image_size,
Index index,
anl::EMappingModes mode = anl::EMappingModes::SEAMLESS_NONE,
const Rect2& ranges = Rect2(-1, -1, 2, 2),
int flags = Texture::FLAGS_DEFAULT);
const Rect2& mapping_ranges = Rect2(-1, -1, 2, 2),
Image::Format format = Image::Format::FORMAT_RGBA8);

Ref<Texture> map_to_texture(const Vector2& texture_size,
Index index,
anl::EMappingModes mode = anl::EMappingModes::SEAMLESS_NONE,
const Rect2& ranges = Rect2(-1, -1, 2, 2),
int flags = Texture::FLAGS_DEFAULT);

void gen_texture(const Vector2& size, anl::EMappingModes mode,
Index index, const String& filename);
void gen_texture(const Vector2& size, anl::EMappingModes mode,
Index index, const String& filename);

private:

anl::CKernel kernel;
anl::CNoiseExecutor vm;
anl::CExpressionBuilder eb;
anl::CKernel kernel;
anl::CNoiseExecutor vm;
anl::CExpressionBuilder eb;

};

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