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This mission is a training / debug mission for ACE3 medical - Rewrite

By default there's 4 "pads" aka spawning points for patients, use the terminals next to them (ACE interaction) to spawn / despawn patients with specific damage inflicted to them.

If debug is enabled via mission parameters use the self interaction called "Toggle medical debug info" while looking at a patient.

This mission is MP compatible, you can

  • Add more pads by adding a single line to initPlayerLocal.sqf [terminalName, spawnAreaName] call derp_fnc_actions; for each new pad.
  • More medic units by just placing the unit and make it a medic via EDEN attributes.
  • By default the system is set to advanced, feel free to switch it back to basic by editing the mission.

This mission is what I use to write the user documentation for the medical system.

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A training / debug mission for ACE3 medical

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  • SQF 98.1%
  • C++ 1.9%