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Starfarer Ship and Data Editor, for Modders
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Trylobot/sf-ship-ed
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Prerequisites for Compilation ============================= * BlitzMax http://blitzmax.com/ Open sf-ship-ed.bmx using the MaxIDE program that ships with the BlitzMax installation package. Build & Run. Alternatively, use the command line compiler (BMK) directly: bmk makeapp -a -r -t gui -o sf-ship-ed.exe sf-ship-ed.bmx May need the following environment variable set (Windows 10 x64): - Name: BMK_LD_OPTS - Value: -lmsvcrt -lgcc Prerequisites for Use ===================== * Starfarer http://fractalsoftworks.com/ This is an editor for modders of the game Starfarer, and it requires that you have installed a copy of the game. The editor scans the core game data and uses it to populate graphs and string enumerations to help you decide on reasonable starting values, so that educated guesses are more convenient. It is not meant to be a full-on balancing tool, however.
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