Root3D Skeleton Traits calculates the traits based on skeleton by Olga Symonova ([email protected]).
# skel [fileinput] [fileoutput] [scale]
skel /path/to/point/cloud.out /path/to/features.tsv 2.25
0.15
1904987
354 359 613
355 359 613
356 359 613
357 359 613
347 360 613
348 360 613
...
File Format | Description | Purpose |
---|---|---|
or.iv | ||
or.wrl | Object Mesh | Quality Control |
sk.iv | ||
sk.wrl | Skeleton Mesh | Quality Control |
.tsv | Measurements | Analysis |
# Download and compile skel binary
git clone https://github.com/Topp-Roots-Lab/Gia3D.git && cd Gia3D && make
- Original guide can be found in
compile-cmd
; it can be found in early commits such as here: https://github.com/Topp-Roots-Lab/Gia3D/blob/8872645ec126c41b18dffc92020e0931ff95613f/compile-cmd