This is a recreation of the Pokemon IV Breeding Probability Calculator by Cole Art a in a C# sharp based application. The original one can be found here: https://mkwrs.com/destiny_knot/. See the Wiki (in progress for more information).
What I learned:
In progress
-How to use clases to fill in Datagrids.
-How to use classes to create custom Functions and make value's go through them.
-How to translate different format of value's into another format.