A random game mode is selected at each start of a new map by throwing a DICE.
Possible game modes:
- Frontlines
- Conquest
- Capture the Flag
- Command and Control
Supported Maps:
- Arica Harbor (medium)
- Stranded (medium)
- Spearhead (medium)
- Flashpoint (medium)
Become a hacker by activating an enemy MCOM and therefore gain control over their reinforcement tickets. As long as you are alive as a hacker, you drain a certain amount of enemy tickets every second. So, run and hide or fight with your squad as hacker!
Experience a mix of Conquest and Rush as you fight for chained control points in a tug-of-war frontline. Both teams fight for one objective at a time. Push the frontline towards the enemy and finally destroy their MCOMs to win.
Capture the sectors to control the field. Deplete the enemy's reinforcements to win.
Get to the opposing flag to pick it up and carry it back to your base. A dropped flag will return to its base after a timeout (which can be faster if re-capturing the flag). The team stealing the most flags, wins the match.