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Software frame encoder using CUDA and cast encoded frames over UDP. Trying to implement a custom streaming protocol and shader based frame encoder/decoder for screencast.

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TLabAltoh/TLabShareScreen_Server

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TLabShareScreen_Server

Software frame encoder using CUDA and cast encoded frames over UDP. Trying to implement a custom streaming protocol and shader based frame encoder/decoder for screencast.

localhost (127.0.0.1)

youtube video is here

TLabShareScreen_Wireless_Android.mp4

Android Device

youtube video is here

DSC_0002

Operating Environment

Property Value
OS Windows 10 Pro
GPU NVIDIA GeForce RTX 3070
CUDA 11.8

Client Software

For Unity

I released a client asset for unity. You can download it from the link below. Running on a real Android device works the same as the video above. However, it did not work properly with Oculus quest 2.

The downloaded project has a build configuration for Android. So if you build for another platform, change the appropriate settings.

TLabShareScreen_Client_Unity_Android

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Software frame encoder using CUDA and cast encoded frames over UDP. Trying to implement a custom streaming protocol and shader based frame encoder/decoder for screencast.

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