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(SkinnedMesh) Оптимизация скелетных анимаций #82

(SkinnedMesh) Оптимизация скелетных анимаций

(SkinnedMesh) Оптимизация скелетных анимаций #82

Workflow file for this run

name: SpaRcle Engine CI Debug
on:
push:
branches:
- dev
- features/*
pull_request:
branches:
- master
- dev
env:
BUILD_TYPE: Debug
jobs:
build:
name: Installing Vulkan SDK, updating submodules and building with CMake
runs-on: windows-2019
steps:
- uses: actions/checkout@v3
- name: Installing Vulkan SDK
uses: TWoolhouse/[email protected]
with:
# SDK Version to install
version: 1.3.211.0
- name: Updating submodules
run: git submodule update --init --recursive
- name : Setup CMake
uses: jwlawson/[email protected]
with:
cmake-version: '3.16.0'
- name: CMake Version
run: cmake --version
- name: Creating Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configuring CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
# run: cmake $GITHUB_WORKSPACE -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -DCMAKE_BUILD_TYPE=Debug -DCMAKE_GENERATOR_PLATFORM=WIN64
run: cmake -G "Visual Studio 16 2019" ../ -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON
- name: Building
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
- name: Testing
working-directory: ${{github.workspace}}/build
shell: bash
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C $BUILD_TYPE