Unfortunately a new save is recommended with this patch. My apologies for "new save recommended"-ing so soon after 0.9.4, but that's just how this kind of development goes sometimes. It's not absolutely necessary to start a new save, but some of the bigger changes (see "notes" below) require it.
- FIX: Invalid default animal/herd spawns - Cold Biome
- FIX: Invalid default animal/herd spawns - Temperate Biome
- FIX: Invalid default animal/herd/obeliskian spawns - Desert Biome
- FIX: Invalid default animal/herd/deathwurm spawns - Tropical Biome
- FIX: Minimap has bright white dots around the edges
- FIX: Large animal burrow has dark square around it
- FIX: Small animal burrow has dark square around it
- FIX: Swamp biomes use a missing texture
- FIX: Geometer Observators cause crash if they die when on fire
- FIX: Vicars don't perform last rites on buried bodies
- FIX: Corpses with last rites can still create a spectre
- FIX: Flattening terrain near the edge of the map will crash the game
- FIX: Blunderbuss area of effect attacks can cause meat 'splosions
- FIX: Steam Knight minum gun area of effect attacks can cause meat 'slosions
- FIX: Airship Masts don't use the correct materials in construction
- FIX: Airship Masts don't spawn dust cloud on destruction properly
- FIX: Loud, looping, metallic banging sounds occur in the middle of the map
- FIX: Geometer Observators use an invalid animation when leaving the map
- FIX: Geometer Observators cause script errors after exiting the map
- FIX: Geometers cause script errors after exiting the map
- FIX: Spectres loop walking animation when idling
- FIX: Bamboo Agriculture lab research has a duplicate in tropical biomes
- FIX: Practical Table and Chair Set has a typo
- CHANGE: Unburied colonist corpses have a higher chance to spawn a spectre (5% -> 10%)
- CHANGE: Chance for colonist corpses/graves without last rites spawning a spectre increased by 25%
- CHANGE: Colonists can drink tea in class-appropriate houses with chairs (lower priority than pub drinking)
- CHANGE: Drinking tea at home creates a new, slightly depressing memory
- CHANGE: Minimap given fancy border/graphic
- CHANGE: Flattening terrain near the edge of the map will now be prevented if it's within 5-6 spots (hacky crashfix)
- CHANGE: Steam Knights despawn after their death animation and final explosion
- CHANGE: Airship Mast cost changed
- CHANGE: Airship Mast construction interruption made less sensitive
- CHANGE: Airship Mast health increased from 20 -> 40
- CHANGE: Airship Mast alert regarding missing materials removed
- CHANGE: Airship Mast 'ghost' made less easy to destroy
- CHANGE: Airship Mast destruction leaves more appropriate debris
- CHANGE: Conifer trees in snowy areas given a healthy dusting of snow (all variants)
- CHANGE: Pine trees in snowy areas given a healthy dusting of snow (all variants)
- CHANGE: Fishepople bodies don't disappear automatically anymore
- CHANGE: Fishpeople will now retrieve and "handle" their fallen friends
- CHANGE: Spectres now have a few animations to pick from when idling
- CHANGE: Simple Chair added to Lower Class House module menu
- CHANGE: Simple Chair and Table Set added to Lower Class House module menu
- CHANGE: Simple Chair and Table Set able to be built in Lower Class House
- CHANGE: Chairs now impact quality (-1) - Simple Table and Chair Set
- CHANGE: Chairs now impact quality (-1) - Practical Table and Chair Set
- CHANGE: Chairs now impact quality (-1) - Ornate Table and Chair Set
- CHANGE: Chairs now impact quality (-1) - Simple Chair
- CHANGE: Chairs now impact quality (-1) - Practical Chair
- CHANGE: Chairs now impact quality (-1) - Ornate Chair
- TOOL: Readme now has a recipe searching tool
- TOOL: Readme now has a lab research tree browsing tool
Notes:
- Chairs impacting building quality is a pretty major change. Barbershops, Public Houses, and Chapels in particular will have to work for their quality rating now.
- OLD SAVES: The fix to vicars performing last rites only applies to freshly buried colonists, or new saves.
- OLD SAVES: New airship mast health only applies to new masts.
- OLD SAVES: Trees with snow on them only apply to new saves, and aren't a guarantee. The way world generation works is a kind of "layer" system, so trees near snow should use the snow variant... but not all of them will. This is intentional.
- OLD SAVES: Chairs impacting quality will only be calculated when a modules is added/removed to a building.