This is a simple "Mesh Model Viewer" project that was developed using C++ and OpenGL during a Computer Graphics course at Haifa University.
The course provided an introduction to the foundations of Computer Graphics, including math concepts, such as 2D and 3D transformations, shading models, and rendering techniques.
We used CMake for cross-platform builds.
You can download it from: https://cmake.org/download/, but it is recommended to install it with a package manager instead.
On Windows use Chocolatey, and run in command line as administrator:
choco install cmake.install
Debian/Ubuntu:
sudo apt-get install cmake
MacPorts on macOS:
sudo port install cmake.