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project: Update for 2.0.2 merge.
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Sibras committed Sep 27, 2016
1 parent 70a047d commit bad7423
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Showing 2 changed files with 53 additions and 0 deletions.
11 changes: 11 additions & 0 deletions SMP/libsdl.vcxproj
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<ClInclude Include="..\include\SDL_config_windows.h" />
<ClInclude Include="..\include\SDL_copying.h" />
<ClInclude Include="..\include\SDL_cpuinfo.h" />
<ClInclude Include="..\include\SDL_egl.h" />
<ClInclude Include="..\include\SDL_endian.h" />
<ClInclude Include="..\include\SDL_error.h" />
<ClInclude Include="..\include\SDL_events.h" />
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<ClInclude Include="..\include\SDL_video.h" />
<ClInclude Include="..\include\SDL_gamecontroller.h" />
<ClInclude Include="..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="..\src\events\blank_cursor.h" />
<ClInclude Include="..\src\events\default_cursor.h" />
<ClInclude Include="..\src\audio\directsound\directx.h" />
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<ClInclude Include="..\src\video\SDL_blit_auto.h" />
<ClInclude Include="..\src\video\SDL_blit_copy.h" />
<ClInclude Include="..\src\video\SDL_blit_slow.h" />
<ClInclude Include="..\src\video\SDL_egl_c.h" />
<ClInclude Include="..\src\video\SDL_shape_internals.h" />
<ClInclude Include="..\src\audio\winmm\SDL_winmm.h" />
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\src\video\windows\SDL_windowsmodes.h" />
<ClInclude Include="..\src\video\windows\SDL_windowsmouse.h" />
<ClInclude Include="..\src\video\windows\SDL_windowsopengl.h" />
<ClInclude Include="..\src\video\windows\SDL_windowsopengles.h" />
<ClInclude Include="..\src\video\windows\SDL_windowsshape.h" />
<ClInclude Include="..\src\video\windows\SDL_windowsvideo.h" />
<ClInclude Include="..\src\video\windows\SDL_windowswindow.h" />
Expand All @@ -168,6 +174,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\src\events\SDL_gesture.c" />
<ClCompile Include="..\src\events\SDL_touch.c" />
Expand All @@ -188,6 +195,8 @@
<ClCompile Include="..\src\libm\s_scalbn.c" />
<ClCompile Include="..\src\libm\s_sin.c" />
<ClCompile Include="..\src\render\direct3d\SDL_render_d3d.c" />
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<ClCompile Include="..\src\render\opengl\SDL_render_gl.c" />
<ClCompile Include="..\src\render\opengl\SDL_shaders_gl.c" />
<ClCompile Include="..\src\render\SDL_render.c" />
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<ClCompile Include="..\src\video\SDL_bmp.c" />
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c" />
<ClCompile Include="..\src\video\SDL_clipboard.c" />
<ClCompile Include="..\src\video\SDL_egl.c" />
<ClCompile Include="..\src\video\SDL_shape.c" />
<ClCompile Include="..\src\audio\winmm\SDL_winmm.c" />
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c" />
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<ClCompile Include="..\src\video\windows\SDL_windowsmodes.c" />
<ClCompile Include="..\src\video\windows\SDL_windowsmouse.c" />
<ClCompile Include="..\src\video\windows\SDL_windowsopengl.c" />
<ClCompile Include="..\src\video\windows\SDL_windowsopengles.c" />
<ClCompile Include="..\src\video\windows\SDL_windowsshape.c" />
<ClCompile Include="..\src\video\windows\SDL_windowsvideo.c" />
<ClCompile Include="..\src\video\windows\SDL_windowswindow.c" />
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42 changes: 42 additions & 0 deletions SMP/libsdl.vcxproj.filters
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Expand Up @@ -184,6 +184,15 @@
<Filter Include="Source Files\filesystem\windows">
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<ItemGroup>
<ClInclude Include="..\include\SDL_audio.h">
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<ClInclude Include="..\include\SDL_filesystem.h">
<Filter>Header Files</Filter>
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<Filter>Header Files\src\dynapi</Filter>
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<ClInclude Include="..\include\SDL_egl.h">
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<ClInclude Include="..\src\video\SDL_egl_c.h">
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<ClCompile Include="..\src\libm\e_log.c">
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<ClCompile Include="..\src\filesystem\windows\SDL_sysfilesystem.c">
<Filter>Source Files\filesystem\windows</Filter>
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<ItemGroup>
<ResourceCompile Include="..\src\main\windows\version.rc">
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