Skip to content
Patrick edited this page Nov 25, 2022 · 15 revisions

Welcome to the Hypermine wiki! This project is about making a Minecraft-like game that is playable in a hyperbolic geometry. Hyperbolic geometry has many fascinating consequences that impact navigation in the space, the generation of large structures, and the dispersal of energy.

Hypermine is programmed in Rust. You can compile and run Hypermine if you install Rust following these instructions. After installing Rust,

  • Clone this repository
  • Navigate to the repository's directory
  • Run git lfs pull (which requires a separate installation of git-lfs on Linux, and is bundled as an optional addon with the install of Git on Windows)
  • run the command cargo run --bin client --release. After about 20--30 minutes, the executable will build and automatically start.

More detailed instructions for Windows 10 users are available here.

Check out the #hypermine-dev channel on the official HyperRogue Discord Server!

Feel free to contribute to this wiki! If there are any disputes, discuss them on the discord.

Index

Gallery is a repository for miscellaneous pictures, with concept art and dev screenshots.

Gameplay Concepts has ideas that may or may not be implemented at a later time. If you have any ideas for the direction of the game, post them here.

Theory Describes the quirks and challenges of designing a game in 3D hyperbolic geometry.

Clone this wiki locally