Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Generate clutter #76

Open
Ralith opened this issue May 3, 2020 · 0 comments
Open

Generate clutter #76

Ralith opened this issue May 3, 2020 · 0 comments
Labels
enhancement New feature or request

Comments

@Ralith
Copy link
Owner

Ralith commented May 3, 2020

The terrain currently has diverse materials and decent hills/valleys, but looks very dead. We should liven it with plant life, rocks, and whatever other small features occur to us. Clutter could be static meshes, voxel structures, or both, but meshes will be much easier as chunk boundaries can be mostly ignored. Placement should be randomized and sensitive to environment factors.

@Ralith Ralith added the enhancement New feature or request label May 3, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant